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Longshot! magazine – the new name of 48 Hours (reviewed here) – is doing another all-weekender, this time at the offices of GOOD magazine in LA.

They just started, so you have a little under 24 hours to get your submissions in for the theme “comeback“.

They want fiction, non-fiction, history, interviews, poetry, cartoons, photography… they have pages to fill, basically. It also sounds like they’re open for longer pieces this time, which answers one of the criticisms I had of the first one. So why not spend your Friday night/Saturday morning making something for them? Me, I’m looking forward to following their tweets, peeking at the process on the Tumblr log, and then waking up on Monday and seeing what they did.

Submit your work here.

Picture by Mike Bailey-Gates

Ten Things is a collection of magazines, thoughts and ephemera that have been sitting on my desk for a few months while I caught up with deadlines

Here’s a question that has been on my mind for a while: How long will paper last?

I don’t mean, “Will we still print magazines in 20 years time?”, I mean will today’s magazines degrade into unreadability, and if so, how fast? When we look at old newspapers, magazines and books today, many of them are yellowed, faded, and so brittle that they crumble in our hands. Is this the fate of all paper? By the time I’m 50, will my magazine collection be little more than musty and expensive confetti?

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The story behind Time magazine’s striking front cover
They started to protect her before it hit the newsstand.

Foto8 has a great summer subscription offer
My favourite independent photojournalism mag has a neat offer on right now: buy a subscription as a gift, get one for yourself free.

A potential new direction for magazines and video
I’m not blown away by what is essentially a slow video, but I do feel that there’s something there… I just don’t know what yet.

How to successfully use Kickstarter to fund your project
Plenty of publications have been using Kickstarter to fund projects – I’ll write about that in more detail someday – but I’ve never seen as much research into it as Craig Mod has done. Essential reading for those considering crowdsourcing solutions (via Jean Snow)

In defence of Apple
Exact Editions’ Adam Hodgkin refutes some of the “Apple doesn’t allow subscriptions” stories.

Memo to prospective freelancers
Village Voice editor asks writers to grow a thicker skin (via FishbowlNY)

How to shoot a cover with an iPhone
Including some post production (via MagCulture)

Even if what I wrote over here is true, and Ready-Media is only aiming for the lowest end of the marketplace, what about the principle of the thing? What about the potential threat to designers’ jobs from the introduction of template-based print design? What if it’s a slippery slope?

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(Image by the Clippy Image Generator)

The design-related Blogotweetspheroid has been bubbling with bile at new venture Ready-Media, a creation of Satan and his minions well-known designers/typographers Roger Black, Eduado Danilo, Sam Berlow, Robb Rice and David Berlow.

I’ve not commented until now, as I’ve been trying to get my head around the controversy. Here’s how it looks to me, and you might not like it.

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Some interesting news from MagCloud, the HP-run service that offers print on demand for magazines. As of today, they’re offering a few new services:

Firstly, and long overdue: worldwide shipping. (UPDATE: only for single issues though. If you want to buy more than one mag, you have to pay separate shipping each time.) Not sure how cost-effective the rates are, but if it’s affordable, it makes the entire service far more attractive for publishers all over the world. Recommended purchases for those new to the party: Strange Light, Onè Respe, and the Life Woodstock reprint (sadly without the ads of the day). Even custom publishers are using it.

Secondly, perfect binding. For a flat rate of $1, on-demand publishers can now perfect bind any mag (only saddle-stitching has been allowed until now). I’ve not seen a sample yet to know how it holds, but it’s an important step towards making professional-feeling magazines. Publishers can upload their own spines, or let the MagCloud system generate it for them. Minimum page count is 20; it also increases the maximum size of a MagCloud mag to 384 pages, and means that magazines no longer have to have page counts in multiples of four.

Thirdly, and most left-fieldly, an iPad application. An opt-in for all publishers on MagCloud, readers can download the free MagCloud app, and then select the magazines they want to read, which are downloaded for offline reading within the app. They’ve created an interface that allows for portrait and landscape viewing, with a simple zoom function, and downloads are a fraction of the size of the print pdf. And if you want a printed copy, you simply hit the “Buy in Print” button at the top right, and an iFrame opens up to a shopping cart on the MagCloud website.

Though I haven’t played with it yet, the app sounds pretty basic. There are no functions to copy/paste text or to share pages with anyone, and you can’t transfer your downloads to read on any other device. There’s also no option to sell digital editions within the app – right now, all those who opt in have to offer their iPad editions for free, though I’m told that a pay-for option is in the works.

When it first launched, I mentioned that a tie-in with Issuu would make sense for MagCloud. Seems like they’re simply making their own competitor. If HP only made printers, I’d say that this was a curious move. However, as a huge company with so many fingers in so many technological pies, perhaps only a company like HP could offer such a joined-up selection of publishing possibilities.

By the time that the iPad app reaches its second or third iteration, and with a few tweaks to their print service, MagCloud could just be the best thing that ever happened to small magazine publishers, in whatever format they want to publish in. Right now, it’s certainly well on the way.

Two talented teams of writers and designers have recently launched preview issues of interesting, independent videogame magazines. It’s about time.

First, a little genre history.

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