In every area, revolution

16 September 2005. 9 comments. Inspired by a great piece of interface design.

hands-on-the-revolution-controller-20050915054945878.jpg

For months, years even, we've been hearing Nintendo reiterate that it does not want to be part of the same battle that Sony and Microsoft are deeply entrenched in. However, with a system like GameCube, the comparisons are inevitable. With Revolution and its one-of-a-kind approach to the controller, drawing these parallels just became a lot more difficult. This was an important message from Nintendo in our meeting. It wants to explore uncharted waters, be a blue ocean company, and not find itself sailing the bloody waters where the competition resides.

The new wireless 'wave it around' controller for the Revolution is really, really lovely. The *genius* part for me is the design - if you want to do something genuinely new, dress it up as something familiar. And if you want to make my parents not feel intimidated about picking up a games controller, make it look like a TV remote control. There's a video of people playing with it here. Further plaudits by Mr Jones and Alice (who's jammily in Japan to see the launch). If they're this excited, I'm giddy as a weebl in a spin dryer.

In the next issue of Grafik, I spout forth about the differences in creative thinking between the Nintendo DS and the Sony PSP. Without wanting to give too much away (although they will be giving away the PSP I enjoyed for a few weeks, damn them), today's announcement confirms what I said about packaging and design. As this month's Edge put it, with one of those lines that made me feel sick that I hadn't come up with it myself, "The PSP is for people who know what they want; the DS is for people who want what they don't know."

There's a market for both, of course. But, when it comes to the new consoles, I know where I want to be - round a mate's playing the X-Box 360 and saying 'ooo' to the graphics until I get bored, and go home to slash, swing and generally bounce around. If you can't find where you put the controller, I wonder if the machine will be able to locate what direction it's sitting in? And, if it's that depth sensitive, if you'll be able to use it to draw outlines around things in the room? Or people?

Suggested first additions to the peripheral basket: a mic (it's already a good shape to sing into), a sensor that lets me play a game Theremin style, a game that you can play blind (the rumble combined with the sensor opens up all kinds of possibilities), a game that works with multiple controllers a little like Magician's Power, a trap for when we've successfully caught a ghost between the streams, a ribbon to put on the end for gymnastic games, a device that stores the kinetic energy from my play and replaces the need for controller batteries, a large furry stress ball for stroking my Nintendog, a simple colour projector for turning off the lights and playing an amazing game of Rez, something playable made by Mathmos, wave-messaging capabilities, chopsticks/knitting needles.

Marks gave us the theory, and (Le)nintendo is trying to make it real. The XBox 360 isn't round. But the Revolution might just be that.

9 comments

Talking of brand battles, look how far it's got to between Gillette and Shick:

http://money.cnn.com/2005/09/14/news/fortune500/gillette/index.htm

Come on, 5 blades and lubricating strips on the front and back?

Posted by: Flickerfairy at September 16, 2005 04:55 PM

Yes indeedy. Reminded me of something written a few years ago...

http://www.theonion.com/content/node/33930

Posted by: Andrew at September 16, 2005 05:21 PM

Re:Gillette

Anyone seen Simon Munnery's stand up show back in 2002, where he did a mock advert on a 7 blade gillette 'the 6th blade takes off your skin... and the 7th blade takes off whatever's underneath'... maybe their marketing department did.

Posted by: weewhale at September 16, 2005 06:29 PM

My first reaction upon seeing the headline was that it was a very late April Fool's joke, but no, it seems they are absolutely serious.

Posted by: Flickerfairy at September 16, 2005 06:48 PM

It's not revolutionary. I already bought this controller when it was called the evolution:
http://thebiggdev.blogspot.com/2005/09/revolution-vs-evolution.html

Posted by: The BIG G at September 17, 2005 02:58 AM

This is NERDY, but how about a Star Wars game that is AWESOME. You throw guys around using your force powers, then some dude gets too close, so you jam the A button, and the controller vibrates violently as a lightsaber is turned on, and then the vibration drops to a dull hum as it stays on, and you slice the dude in half. Then you press another button, maybe on that left analog stick thingy, and you suddenly have a laser pistol out, and you're shooting guys that are up on some railing, or blasting a rope holding up a huge, metal....thingy. Which promptly crushes like, 5 dudes.

Posted by: Wes at September 17, 2005 08:05 AM

Throwing people around with the force suggests a motion sensitive glove. Mmmmm a glove....

Posted by: Andrew at September 17, 2005 12:15 PM

Heh, wonder if the controller will be easy to break after throwing it. If Nintendo makes it durable enough, you can be a pitcher for a Baseball game wayyy easier.

Posted by: SweetSoulBrother at September 18, 2005 09:20 PM

Heh, wonder if the controller will be easy to break after throwing it. If Nintendo makes it durable enough, you can be a pitcher for a Baseball game wayyy easier.

Posted by: SweetSoulBrother at September 18, 2005 09:20 PM